Scene Progress
Lighting Breakdown
Edge breakup on/off
Wind Shader usecase
Live Link Face result
MoCap result + keyframe animation
Hello everyone!
Happy to finally share a personal project I’ve been working on over the past six weeks in my free time.
My goal was to create a studio-like pipeline for myself – starting from a given concept and turning it into a full 3D environment.
This particular artwork has been on my bucket list for years, and I’m super grateful to Patryk Stefaniak for letting me bring his concept to life!
Overall, it was a great exercise to push my skills further outside of work. I’ve found that looking for challenges while still keeping one foot in your comfort zone is the perfect balance – it kept me motivated and made the whole process so much fun.
Along the way, I got to experiment with new shader techniques, try out Motion Capture and Metahumans for the very first time, and refine my modular kit workflows. All of this really got me excited for what’s coming next !
Artwork : https://www.artstation.com/artwork/KO14Pr
Special Thanks to Peter Hann for giving me great Feedback and many Tips along the way! https://www.artstation.com/peterhann